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NPC Generator

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Zook Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His hair is short and auburn. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Nature. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Zook Gummen, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. 1 Magnifying glass.


Social Check DCs


Uzza Deft, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a long, green, dusty cloak. Her black hair is lengthy and is close to two feet long. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Uzza enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Addict, Selfish, Hedonist, Disease. Bonds: Mentor. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Uzza Deft, Female Tiefling Sorcerer 5
Medium (5'8") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 5000 sp. Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. Her auburn hair is knotted and matted. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When she was but 3 years old her parents immigrated from the west. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now spends her time doing works of charity.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mardnab Quillsharpener, Female Gnome Expert 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Helja Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She wears a grey wide-brimmed hat and grey clothes. Her chestnut hair is matted, messy, and big. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She also hits on women, regardless of circumstances.

History: Helja was born in the west. At a young age she loved to build and create. Her childhood dream was to be a Unemployed, but she was a colossal failure. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: She is greedy; and wants her loneliness to end

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Has a crush, Job, Rich. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Helja Frostbeard, Female Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)15 (+2) 14 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 120 gp.


Social Check DCs


Sweet Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a robe, a symbol of death around her neck, and a sickle on her belt. Her black fur is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invites people to come help in her community garden.

History: The child of a Laborer, who enjoyed hunting, Sweet was taken on many hunting expeditions. Sweet liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Joker, Philantrophist. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Sweet Of Winter, Female Tabaxi Barbarian 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 94 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Tiger eye turquoise (4 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Sard (30 gp). Rose (30 gp). Deep blue spinel (1100 gp). Hematite (4 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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