Nemeia Vice, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses in collared shirts and wears a proper scarf over her head. She keeps her red hair in a flapper bob. Her eyes are silver.
Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A powerful brothel owner made her what she is. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better kind of golem.
Motivation: To reunite with her old friends; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Rich. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 37000 sp.
Tiaathque Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.
History: Tiaathque was raised in a hard working conservative environment. Tiaathque was born on a far northern desert where she grew up under the tutelage of her mother, an expert Glassblower. She moves from town to town, unable to find a place to settle.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Athletic, Joker, Professionalism. Bonds: Job, Immigrant. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Helja Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. Her long golden hair reaches down to her waist. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Helja speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Helja was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Body Guard for the past few years.
Motivation: To be a Sculptor again; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Job, Adventurer. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.
Carrie Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of spears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long auburn hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Carrie was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Carrie's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Carrie and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Professionalism. Flaws: Hedonist, Disease, Antagonistic. Bonds: Attractive. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Doudra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a green costume with the symbols of death on her torso. Her bronze crest is drawn into a tight pony tail with a rose scrunchie. Her gold eyes dart from person to person.
Personality: Doudra is depressed about a lot of things. She tends to be a nihilist. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Doudra was born in the north. At a young age she loved to build and create. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Marshal, and she later adopted a second son.
Motivation: Doesn't want to be a Marshal and was forced into it by her family.
Ideals: Persistence. Flaws: Depressed, Antagonistic. Bonds: Attractive, Family. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 93 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 200 pp. Rock crystal (30 gp). Zircon (30 gp). Smoky quartz (30 gp).
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