Furrele Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears light armors faded through time and improper care. Her crest is short and silver. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Disciplined, Logical. Flaws: Shy, Insane. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 500 gp. Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greeba Palomarez, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses in black turtlenecks beneath a blue coat with yellow slacks. She sports white long hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Greeba was born with her mother's beautiful face. There was a wharf not far from home where she often wandered off to fish. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Attractive, Nature. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 5 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 12000 sp. Alexandrite (400 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). Black pearl (400 gp).
Eldon Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his black hair in a pixie cut. This hazel eyed westerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Fighting, Athletic. Flaws: Mundane, Impulsive. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 7)
Armor Class 8
Hit Points 48 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp.
Kathra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is cut short with large spiked bangs in the front. Her hazel eyes dart from person to person.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kathra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting, Optimist. Flaws: Insane, Disease. Bonds: Rich. Occupation: Butcher
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1500 sp. 1 Thunderstones.
Watson Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears skinny pants and wears a red and blue robe with the hood down, and his gloved hand is found clutching a rapier. His moppish red hair is in a traditional bowl cut. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. Watson liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Immigrant, Nature. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. 4 Smokesticks.
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