Vistra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to reunite with her old friends
Ideals: Disciplined, Artistic. Bonds: Adventurer, Family, Nature. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 900 gp.
Three Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Fortune-teller. Her cinnamon fur is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Three hails from a village terrorized by goblins. In her 12th year, her parents were killed by a goblins raid, leaving Three alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: To clean up the streets; and many goblins want her driven away
Flaws: Racist, Addict. Bonds: Has a crush, Enemies, Guardian. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 17)
Armor Class 12
Hit Points 116 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 500 pp. Black pearl (400 gp). Golden yellow topaz (400 gp). Onyx (20 gp). Tourmaline (60 gp). Azurite (12 gp). Red-brown spinel (60 gp). Violet garnet (400 gp). Peridot (20 gp). Bloodstone (20 gp). Emerald (1300 gp). Golden yellow topaz (400 gp). Blue star sapphire (1300 gp). Jasper (20 gp). Violet garnet (400 gp). Star rose quartz (20 gp). Black pearl (400 gp). White pearl (60 gp). Rich purple corundum (1300 gp). Fiery yellow corundum (1300 gp). Alexandrite (400 gp). White opal (1300 gp). Black opal (1300 gp). Freshwater pearl (12 gp). Jade (60 gp). Aquamarine (400 gp). Tiger eye turquoise (12 gp).
Doudra Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest is short and rusty. Her skin is flawless and her red eyes scan people very quickly.
Personality: Prone to second guessing herself, she comes off as nervous. She also is a firm believer in the womanly ideal.
History: The child of a Mortician, who enjoyed hunting, Doudra was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: She is greedy; and she wants to meet her childhood hero
Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kasdeya Gift, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'7". She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it, and her gloved hand is found clutching a bow. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the south her family was never financially stable. A gifted student she started as a Baker, but she got bored and became a Sellsword. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Flaws: Ugly, Greedy, Impulsive. Bonds: Poor, Job. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. Freshwater pearl (5 gp). Star ruby (1500 gp). Moonstone (30 gp).
Charles Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Gardener does. He has white hair. His green eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 8 years old his parents immigrated from the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: To be a Miller again.
Ideals: Joker. Flaws: PTSD. Bonds: Job, Immigrant, Attractive. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
