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NPC Generator

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Advanced [show]


Shax Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered bow and tarnished dagger as well. She wears a colorful flower in her chestnut hair. Her eyes are a pleasant red.

Personality: She is very quiet and rarely speaks above a whisper. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bellfounder arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Shax Aid, Female Tiefling Druid 6
Medium (4'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 12 (+1)20 (+5)
Skills Acrobatics +5, Intimidation +8
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'7". He is dressed in a clean pastel cloak covering his clean studded leather, and his gloved hand is found clutching a mace. His fur, while still mostly black, has prominent grey streaks. He has gleaming, smiling yellow eyes.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Criminal record, Family. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Edge Of Snakes, Male Tabaxi Paladin 18
Medium (6'7") Tabaxi, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 140 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)16 (+3) 13 (+1)19 (+4)
Skills Acrobatics +10, Athletics +5
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Druidic
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150322

Possessions: 5000 gp. Alexandrite (1100 gp). Chrysoberyl (80 gp). Peridot (30 gp). Azurite (7 gp). Onyx (30 gp). Aquamarine (1100 gp). Chalcedony (30 gp). 1 Major magic item.


Social Check DCs


Manfred Heiser, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears brown cloth garments or leather armor, and is pretty ugly. His silver hair is lengthy. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Assassin, but he got bored and became a Bowyer. He has achieved small success as a Bowyer.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Manfred Heiser, Male Human Expert 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 12 (+1)5 (-3)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kilvar was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Family, Rich, Has a crush. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Kilvar Holderhek, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)8 (-1) 7 (-2)6 (-2)
Skills History +1, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Tervaround Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She tends to wear a tan poncho over her likewise colored trousers and shirt. She has red hair. Her eyes are amber and catlike.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Persistence. Flaws: Insane. Bonds: Enemies, In love, Nature. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Tervaround Oomtrowl, Female Gnome Paladin 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)10 (+0) 9 (-1)15 (+2)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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