Oppleby Turen, Male Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Justice. Bonds: Attractive, Military, Family. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).
Gurdis Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this woman wears an entirely brown suit with blue socks and a vest with buckled shoes. Her black hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise amber.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Gurdis was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a crush on the local Scribe; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Job, Has a crush. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 9
Hit Points 63 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1600 gp. A roughly beaten golden orb (130 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).
Sannl Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her hair is cut close to her head. She has a dull look in her green eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She would rather hide behind her crafts than deal with other people.
History: Born to a Mayor, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Job, Poor. Occupation: Hunter
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1300 sp.
Savaran Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She wears her green crest down. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Savaran was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She inherited the family business which she has now maintained for 7 years.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult.
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 88 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 700 gp.
Nyx Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a blue vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on her left hand. Her hair is always cut to a buzz. Her eyes are hazel and catlike.
Personality: Nyx is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She has worked as a Doctor like her father before her.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: In love, Job. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp.
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