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Advanced [show]


Burto Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Burto is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of illithids; and he's looking for his big break

Ideals: Athletic, Extrovert. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Burto Warmwater, Male Halfling Rogue 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20 pp. Pink pearl (70 gp). 1 Hourglass. 1 Silver holy symbol.


Social Check DCs


Nimble Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Detective uniform. His lavender fur is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Nimble lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Detective like his father before him.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Flaws: Insane. Bonds: Job, Poor, Family, Religious. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Nimble Plume, Male Tabaxi Ranger 10
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Insight +5, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Roger Everleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a grey armored body suit, with a simple black line shooting up and back down. His auburn hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Sculptor, Roger learned a great deal about his mother's area of expertise. A gifted student he started as a Spy, but he got bored and became a Sculptor. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Impeccable. Bonds: Military, Job. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Roger Everleigh, Male Human Expert 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)4 (-3) 11 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grai Lindsay, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a fancy black dress. Her black hair is styled in orderly dreadlocks. Her eyes are brown and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving Animals are drawn to her, and she is able to talk to them.

History: The child of a Healer, who enjoyed hunting, Grai was taken on many hunting expeditions. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Grai Lindsay, Female Half-Orc Rogue 7
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 200 gp. Moss agate (13 gp).


Social Check DCs


Beast Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy orange fur. She wears a pastel top hat and pastel clothes. She has a hunchback. She has dyed her greying orange fur a little too much giving a sharp orange color. Her blue unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: When she was but 5 years old her parents immigrated from the west. She moved out south to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Ideals: Justice. Flaws: Ugly, Disease, Impulsive. Bonds: Criminal record, Immigrant. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Beast Of Claws, Female Tabaxi Ranger 3
Medium (4'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 5 (-3)8 (-1) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs

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