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NPC Generator

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Advanced [show]


Theirastra Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She has a large tan mantle and cape that has been intricately interwoven into her blue robe. She sports red long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born into a rich family. She helped her father out around the business and became quite the natural. She now spends her time doing works of charity.

Motivation: Doesn't want to be a Carter and was forced into it by her family; and she is unsatisfied with her job

Ideals: Philantrophist. Bonds: Adventurer, Job, Rich, Family. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Theirastra Amastacia, Female Elf Monk 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp. Red spinel (80 gp). Deep blue spinel (500 gp).


Social Check DCs


Symma Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tan coat over a grey low-cut shirt, and a feathered hat upon her head. She has no hair. Her eyes are green and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for her, and Symma does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Symma reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and she loathes her own lifestyle

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Military, Slave. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Symma Wildwander, Female Gnome Fighter 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Merihim Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is red and curly. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and obtaining odd cultural halfling artifacts is his passion

Flaws: Ugly, Shy, Insomniac. Bonds: Religious, Adventurer. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Merihim Bedlam, Male Tiefling Commoner 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)10 (+0) 12 (+1)20 (+5)
Skills Intimidation +8, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1400 gp. Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His white hair is singed and shortened. His eyes are blue and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: Dworic was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Addict. Bonds: Poor, Guardian, Job. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Dworic Burrowfound, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. Smoky quartz (20 gp).


Social Check DCs


Ur-Edin Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. His chestnut hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Ruler business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Ruler for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Shy, Insane. Bonds: Job, Poor. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Ur-Edin Blakeley, Male Half-Orc Monk 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 11 (+0)8 (-1) 15 (+2)8 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5

Possessions: 1200 gp. Azurite (14 gp). Banded agate (14 gp). Brown-green garnet (80 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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