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Advanced [show]


Nuthra Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her scarlet crest is matted, messy, and big. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miller arts, while her father instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich, In love. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Nuthra Akambherylliax, Female Dragonborn Adept 8
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Silvo Goldfound, Male Halfling Fighter 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 16
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 500 gp. Emerald (1200 gp).


Social Check DCs


Qemuel Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his black robe. He carries with him a set of bastard swords on his belt, each one with a sapphire on the hilt. He has purple hair. His skin is flawless and his white eyes scan people very quickly.

Personality: He acts crazy and hedonistic. Qemuel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Family, Military. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Qemuel Vice, Male Tiefling Sorcerer 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 17 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Oriax Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear green tank tops with violet pants. He keeps his chestnut hair in a flapper bob. This silver eyed westerner is not easily forgotten.

Personality: Oriax is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Assassin business at a young age. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to raise his children well

Flaws: Depressed. Bonds: Family, Job, Enemies. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Oriax Chaos, Male Tiefling Commoner 18
Medium (6'5") Tiefling, Neutral Evil (CR 18)
Armor Class 12
Hit Points 49 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Athletics +6, Nature +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +7

Possessions: 1800 pp. Moonstone (20 gp). Fire opal (900 gp). Eye agate (8 gp). Sard (20 gp). Violet garnet (1400 gp). Coral (150 gp). Aquamarine (1400 gp). Golden pearl (150 gp). Banded agate (8 gp). Tiger eye turquoise (8 gp). Peridot (20 gp). Deep blue spinel (1400 gp). 1 Major magic item.


Social Check DCs


Reirak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He is bald on top and has large brown tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Mentor. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Reirak Goldfinder, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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