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NPC Generator

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Advanced [show]


Flame On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, brown cloak. His fur is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Spice Merchant in town.

History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Flame On the Water, Male Tabaxi Aristocrat 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 600 gp.


Social Check DCs


Zunn Home, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Zunn was born with his father's beautiful face. Through the years after Zunn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Zunn 's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Philantrophist. Flaws: Addict, Antagonistic, Secretive. Bonds: Attractive. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Zunn Home, Male Half-Orc Rogue 3
Medium (6'8") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp. 1 Thunderstones. 1 Everburning torch.


Social Check DCs


Raam Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and many orcs want him driven away

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Raam Terror, Male Tiefling Wizard 6
Medium (5'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 11 (+0)17 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 50000 cp.


Social Check DCs


Eloise Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a yellow feathered hat and yellow clothes. Her auburn hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She also is a firm believer in the womanly ideal.

History: She was born into a rich family. A gifted student she started as a Interpreter, but she got bored and became a Ruler. She has worked as a Ruler like her father before her.

Motivation: Money/treasure; and she's attracted to the pc

Flaws: Impulsive. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Eloise Netyoive, Female Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Spear Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her fur is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted, Fighting. Bonds: Rich, Attractive. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Spear Treat, Female Tabaxi Barbarian 8
Medium (4'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 78 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)19 (+4) 14 (+2)16 (+3)
Skills Acrobatics +5, Religion +7
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Draconic, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +7

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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