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NPC Generator

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Advanced [show]


Wiggan Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries sickles. His blonde hair is heavily combed to the left. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wiggan took refuge in the old dungeon and found the beat up sickle and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and he is terrified, and will act out of fear

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Family, Nature. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Wiggan Glenfellow, Male Halfling Wizard 10
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 44 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)5 (-3) 12 (+1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Wymar Altham, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Entrepeneur, Opinionated. Flaws: Ugly, Selfish, Mundane. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Wymar Altham, Male Human Warlock 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3000 gp. Brown-green garnet (140 gp). Sard (40 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His black fur is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Windy Wing, Male Tabaxi Expert 6
Medium (5'7") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)19 (+4) 12 (+1)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and red workpants. Her shirt is violet, and she wears a heavy red leather apron most of the time. She is bristling with hidden weapons, mostly shortbows and rapiers. She has slicked back silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She is greedy; and she feels that her past leaves her morally obligated to help

Flaws: Insane, Ugly, Racist. Bonds: Criminal record, Rich. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Nora Quickstep, Female Halfling Paladin 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 16
Hit Points 11 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 6 (-2)14 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. White pearl (110 gp). Golden pearl (110 gp). Red spinel (110 gp).


Social Check DCs


Chassath Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty green coat over it, and sports empty pouches on her belt. She has styled her green crest well, parting it to the right. Her gold eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She would rather hide behind her crafts than deal with other people.

History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered poetry. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Ugly, Shy. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Chassath Xephyrbahnor, Female Dragonborn Fighter 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 11 (+0)9 (-1) 8 (-1)14 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5

Possessions: 12000 sp.


Social Check DCs

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