Oppah Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is greasy and uncared for. Her amber eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich, Enemies. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 gp. 1 Minor magic item.
Arnold Byron, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His white hair is knotted and matted. He wears large thick round spectacles.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 7)
Armor Class 8
Hit Points 55 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Thorpe Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his auburn hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Thorpe is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Thorpe studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Insomniac, Greedy. Bonds: Family. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1 Minor magic item.
Oskar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a hunchback. His long white hair reaches down to his waist. His eyes are likewise blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Baker business at a young age. Through the years after Oskar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Oskar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Oskar and his spouse have recently divorced.
Motivation: Further expansion of business.
Flaws: Ugly, Mundane, Secretive, Antagonistic. Bonds: Job. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 20000 cp.
Sarah Willoughby, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is chestnut and very short. Her eyes are green and beady.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
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