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NPC Generator

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Advanced [show]


Zook Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a tan suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright red hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Flaws: Terse, Shy. Bonds: Attractive, Rich. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Zook Nopenstallen, Male Gnome Adept 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly brown, has prominent grey streaks. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Morkral was raised in a hard working conservative environment. Morkral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morkral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Pirithin Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears light armors faded through time and improper care. He has a hunchback. His silver hair is braided into rings. His hazel eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school to support his sick father, and resented it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Family. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Pirithin Brushgather, Male Halfling Fighter 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Dragonborn culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: Dayereth was born with his father's beautiful face. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Shoemaker like his father before him.

Motivation: To be a Mayor again; and further expansion of business

Ideals: Professionalism. Flaws: Racist, Insane. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Dayereth Netyoive, Male Elf Adept 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 0 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 3 (-4)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Bertram Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He very much looks the part of a Glassblower. He has a hunchback. He has done his best to style his auburn hair to look like a famous performer. His green eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Glassblower in town.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Military. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Bertram Huckabee, Male Human Paladin 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs

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