Adrex Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His blue crest is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in a small desert village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Flaws: Secretive. Bonds: Criminal record, Nature, Family. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Chain shirt. 1 Banded mail.
Birel Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an entirely blue suit with black socks and a vest with buckled shoes. She has slicked back blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Professionalism, Extrovert. Bonds: Rich, Family. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 700 gp. Lapis lazuli (5 gp). Eye agate (5 gp). Black pearl (1500 gp).
Marigold Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. She sports black long hair. Her blue unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. She is a great chef.
History: She was raised in a forest tribe. Her first spouse was a Detective, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 65 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Gnome, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 60 pp. Carnelian (50 gp). Banded agate (12 gp). Obsidian (12 gp).
Skamos Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He wears his white hair up. His eyes are a pleasant red.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7
Possessions: 320 pp. Silver comb with moonstones (900 gp). Silver ewer (50 gp).
Dalaba Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a tan suit. She is portly but not overly obese. Her white hair is still thick. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She speaks before she thinks and is too direct. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Dalaba was born the youngest of three triplets. Through the years after Dalaba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Dalaba's mother didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and doesn't want to be a interpreter and was forced into it by her family
Ideals: Gifted. Flaws: Addict, Impulsive, Antagonistic. Bonds: Family. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 49 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp.
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