Arava Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her clothes are grease stained in places. Her red crest is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of her brother
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1300 gp. Sapphire pendant on gold chain (2600 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Ahrim Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright green suits and hats. He wears his blue hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Ahrim was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He now travels the world, in search of power and loot.
Motivation: Wants a kiss; and further expansion of business
Ideals: Justice, Persistence. Bonds: Job, Adventurer, Has a crush. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 16)
Armor Class 10
Hit Points 53 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 4d10-3, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 300 pp. Red spinel (50 gp). Fiery yellow corundum (1500 gp). Pink pearl (50 gp). Fiery yellow corundum (1500 gp). Blue quartz (14 gp). Smoky quartz (80 gp). Carnelian (80 gp). Banded agate (14 gp). Sardonyx (80 gp). White pearl (50 gp). Sard (80 gp). Chalcedony (80 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). Malachite (14 gp). Pink pearl (50 gp). Banded agate (14 gp). Golden pearl (50 gp).
Naal Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries a battered whip and tarnished nunchaku as well. His auburn hair is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Naal isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. Energy wise he seems alert and responsive.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Professionalism. Flaws: Addict. Bonds: Nature. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp.
Ahvain Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tan trousers with black and white striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. He is bald on top and has large silver tufts of hair around his ears. His thin eyebrows rest above his beady gray eyes.
Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Ahvain was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wishes to resurrect an old love; and to reunite with his old friends
Ideals: Pacifist. Flaws: Ugly. Bonds: In love, Adventurer, Poor. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Amber (140 gp). Rich purple corundum (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Blossom Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair has been sun bleached extensively. Her ears are large.
Personality: Eccentric and domineering, Blossom will drive conversation. She is frequently practicing swordplay.
History: Blossom was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Bricklayer, and she later adopted a second daughter.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 40000 cp. Peridot (50 gp). Blue star sapphire (1600 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.
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