Myathethil Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Adventurer does. She wears her hair in dreadlocks. Her eyes are likewise violet.
Personality: Prone to second guessing herself, she comes off as nervous. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She worked as a nervous Adventurer and found it very stressful. She has set out to sabotage the competition.
Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Job, Religious. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 4000 cp.
Jezebeth Art, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.
History: Jezebeth was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her old friends
Ideals: Passionate. Bonds: Attractive, Adventurer, Family. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 5 (-3) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp.
Zephan Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. He is physically well-built. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small forest village. After coming to the age of reason, Zephan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Trey Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Rich. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 49 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 6000 gp. Jeweled gold crown (5000 gp). Gold cup set with emeralds (3000 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). 1 Medium magic item.
Dariff Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a grey top hat and grey clothes. Her chestnut hair is thinning but still full. Her amber eyes are slightly larger than normal.
Personality: She is irascible and easily irritated. She is frequently practicing swordplay.
History: Dariff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Greedy. Bonds: Attractive, Military, Poor, Criminal record. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1400 sp. 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
