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NPC Generator

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Advanced [show]


Ilga Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a black collared shirt and yellow skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Ilga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Further she is a bit of a stoner and is frequently out of it.

History: Ilga lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal writing training, and achieved minor success. She has set out to sabotage the competition.

Motivation: She desires power and/or immortality; and to be a mortician again

Ideals: Artistic. Flaws: Addict. Bonds: Family, Job, Adventurer. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Ilga Graeme, Female Half-Orc Rogue 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)9 (-1) 15 (+2)11 (+0)
Skills Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Conway, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze and is in decent physical shape. He wears a colorful flower in his white hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Flaws: Disease, Impulsive. Bonds: Rich, Attractive, Family. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Simon Conway, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. 1 Silk rope.


Social Check DCs


Flame Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a fancy brown suit. His clothes are grease stained in places. His fur is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he wants to get laid

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Immigrant, Has a crush. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Flame Treat, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has moderate length chestnut hair. His green eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Secretive, Fearful. Bonds: Rich, Immigrant. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Krimmon Warmwater, Male Halfling Cleric 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Five Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel armored body suit, with a simple brown line shooting up and back down. His brown fur has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of orcs once and for all.

History: Five was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Five Of Claws, Male Tabaxi Warrior 12
Medium (6'9") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 110 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 4000 gp. Bloodstone (40 gp). Emerald (1500 gp). Black pearl (1400 gp). Smoky quartz (40 gp). Amber (100 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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