Kasdeya Victory, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears just a green suit. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has done her best to style her dark red hair to look like a famous performer. Her black unseeing eyes seem to look past you.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The war was a terrible time for her, and Kasdeya does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Kasdeya has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Disease, Depressed. Bonds: Rich, Military. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 51 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Lapis lazuli (9 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.
Andry Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an entirely red suit with blue socks and a vest with buckled shoes. She wears her red hair up. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to loving parents in a slum to the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Andry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andry. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist, Justice. Bonds: Poor, Criminal record, Debt. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. Eye agate (8 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Egelina Royal, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports a flattop hair cut. She wears a mask on her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is frequently practicing swordplay.
History: Egelina was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.
Flaws: Depressed. Bonds: Military, Job, Rich. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Soveliss Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with top hat. He is muscular with a powerful set of arms. He has a very tight haircut. He has a dull look in his green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.
History: Soveliss was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers
Flaws: Sensitive, Lazy. Bonds: Family, Adventurer, Slave. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 10000 cp. Red-brown spinel (150 gp). Sardonyx (50 gp).
Wymar Ainsley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears baggy grey pantaloons and a brown scarf. He is an epitome of beauty. He has a long golden beard with little hanging trinkets. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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