Unvera Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a long, blue, dusty cloak. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a desert tribe. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Gnomish compassion; and retire the richest woman in the south
Ideals: Justice, Entrepeneur. Flaws: Racist. Bonds: Poor, Attractive, Nature. Occupation: Seamstress
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Rhodochrosite (10 gp). Zircon (30 gp). Rich purple corundum (500 gp).
Delre Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman has the majority of her body covered in plate. Her black hair is smooth and relatively long. Her eyes, though not visible through her cowl, are amber.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her mother out around the business and became quite the natural. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 52 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1800 gp. Gold cup set with emeralds (7000 gp). Silver comb with moonstones (500 gp).
Beloril Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He has wavy white hair. His amber eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Beloril has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp. White pearl (110 gp).
Arannis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his shortspear ready. He wears his chestnut hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He dislikes all the random violence that takes place in the south. He enjoys reading and quiet.
History: Born in the south to a Seamstress, Arannis learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and to share knowledge with the world
Ideals: Fighting, Pacifist, Logical. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 190 gp.
Mary Eastoft, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in an above average manner. Her white hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Philantrophist, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 60 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!