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NPC Generator

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Advanced [show]


Leucis Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair, when down, is lengthy. He has gleaming, smiling red eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Leucis Ennui, Male Tiefling Warlock 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 8
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered scythe and tarnished spear as well. His white hair is unkempt and raggedy. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Glassblower; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Gresham, Male Human Rogue 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Arcana +5, Deception +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 80 pp. Zircon (40 gp). Chalcedony (40 gp). Sard (40 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bardryn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin green vertical stripes and yellow pants. Her hair is cut close to her head. She wears an eyepatch.

Personality: This woman loves singing and to teach people singing more than just about anything. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born several months after her mother was called into army service. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Gardener

Voice: German accent

Attributes [hide]

Bardryn Dankil, Female Dwarf Wizard 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 62 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 12 (+1)7 (-2)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of tridents, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has moderate length red hair. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Entrepeneur, Fighting, Impeccable. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Amnon Fealty, Male Tiefling Adept 8
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)12 (+1) 16 (+3)17 (+3)
Skills Arcana +4, Performance +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 100000 cp. Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Great Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with pastel lining and desert motifs, he is not a threatening figure. His fur is greying and his face has many wrinkles. His yellow eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.

Motivation: He's looking for his big break; and he's repulsed by the pc

Flaws: Depressed, Disease, Antagonistic. Bonds: Family, Adventurer. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Great Shoe, Male Tabaxi Adept 15
Medium (6'0") Tabaxi, True Neutral (CR 15)
Armor Class 12
Hit Points 31 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)13 (+1) 17 (+3)19 (+4)
Skills Deception +9, Stealth +7
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 4000 gp. Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (140 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs

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