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NPC Generator

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Advanced [show]


Sweet Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is orange and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also hits on women, regardless of circumstances.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer, Criminal record. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Sweet Of Stars, Male Tabaxi Barbarian 10
Medium (6'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 64 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 13000 sp. Red-brown spinel (120 gp). Coral (120 gp). Hematite (14 gp). Amber (120 gp). Aquamarine (400 gp). Bloodstone (80 gp). Rhodochrosite (14 gp). Rock crystal (80 gp).


Social Check DCs


Chenna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with green and grey striped suspenders. She wears various colorful collared shirts, and she perpetually has her dagger ready. She is bald on top and has large brown tufts of hair around her ears. Her violet unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Chenna has worked very hard to control her curse. In the meantime she has taken over work as a Priest and occasionally as a mercenary.

Motivation: She is unsatisfied with her job; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Chenna Warmwater, Female Halfling Commoner 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 8 (-1)14 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Engong Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with deerstalker hat. Her brown hair is singed and shortened. This hazel eyed easterner is not easily forgotten.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Engong took refuge in the old dungeon and found the beat up dagger and armor she uses now. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Engong never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Nothing but the best is good enough for her; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Immigrant, Nature. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Engong Lindsey, Female Half-Orc Barbarian 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 1200 gp. Blue quartz (8 gp). White pearl (80 gp).


Social Check DCs


Saphara Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern woman typically wears black cloth garments or leather armor. She sports a flattop crest cut. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses divination through singing.

History: She was born in a small forest village. Her necromantic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Gifted. Bonds: Nature, Job. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Saphara Phrahdrandon, Female Dragonborn Barbarian 9
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 61 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 8 (-1)16 (+3)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 10000 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). A roughly beaten golden orb (120 gp).


Social Check DCs


Nim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and is wearing a long, blue, dusty cloak. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. He has blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Nim grew up listening to his mother's many stories. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and to unite with his sister

Ideals: Opinionated, Pacifist. Bonds: Adventurer, Immigrant, Family. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Nim Iranapha, Male Elf Warrior 13
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 88 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +4, Stealth +8
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Deep blue spinel (1300 gp). Violet garnet (1300 gp). Obsidian (8 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Blue quartz (8 gp). White pearl (120 gp). White pearl (120 gp). Citrine (20 gp). Aquamarine (1300 gp). Violet garnet (1300 gp).


Social Check DCs

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