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Advanced [show]


Artin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She carries with her a set of sickles, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is white and curly. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has a rivalry with the Church that dominates her actions; and meet up once more with her childhood friend

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Adventurer, Poor, Religious. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Artin Daraln, Female Dwarf Cleric 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 20 (+5)12 (+1) 17 (+3)10 (+0)
Skills Insight +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Seraphina Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a robe, a symbol of death around her neck, and a longsword on her belt. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses divination through singing.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Seraphina Jamjar, Female Halfling Paladin 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 15 (+2)7 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 14000 sp.


Social Check DCs


Edge Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is generally shirtless and showing off her tattooed chest. Beneath her clothing is a huge mess of scar tissue. Her yellow fur, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the north her family was never financially stable. Her divine abilities were realized during a raid on her village. After a long history of fighting, Edge and her spouse have recently divorced.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Slave, Adventurer, Poor. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Edge Shoe, Female Tabaxi Rogue 10
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Arcana +4, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Stannor hails from a village terrorized by dire rats. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against dire rats.

Ideals: Logical. Bonds: Adventurer, Attractive, Enemies, Immigrant. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Stannor Porridgepot, Male Halfling Paladin 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. Brown-green garnet (80 gp). 1 Small steel mirror. 1 Simple lock. 1 Crowbar. 1 Masterwork manacles.


Social Check DCs


Lewis Kimberley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey costume with the symbols of death on his torso. His whole body is exceptionally muscular. His deerstalker hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: Born in the north to a Herbalist, Lewis learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a weaver again

Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Lewis Kimberley, Male Human Cleric 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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