Trail Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her falchion. Her clothes are grease stained in places. Her red fur is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She likes to make people angry or surprised. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 7 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she wants to get laid
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Georgina Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this western woman dresses in white turtlenecks beneath a green coat with tan slacks. Her hair is red and curly. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Always inclined to offer people food she seems plenty friendly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Georgina is combative with any and all who dare try her patience in the slightest.
History: Georgina was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Philantrophist, Justice. Bonds: Attractive, Religious. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 250 gp. 2 Smokesticks.
Nyx Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is smooth and relatively long. Her eyes are amber and beady.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and halfling compassion
Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nuraval Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'0" northern man, he is wearing colorful clothing, dressed as a Carter. He has a very tight haircut. He has a tattooed face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.
History: He got into the Carter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job
Flaws: Ugly, Fearful, Secretive. Bonds: Job, In love. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp. Golden yellow topaz (200 gp). White pearl (110 gp).
Trey Halsey, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, violet shirt, and blue tie. He has a moderate pudge and is not very fit. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Slave. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
