Mormo Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with green lining and desert motifs, and is pretty ugly. His top hat is riddled with cuts and holes. His ears are large.
Personality: Mormo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 9 years later his spouse died after the birth of his son. Heartbroken, Mormo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 126 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
Possessions: 2000 gp. Golden pearl (110 gp). Rose (70 gp). Lapis lazuli (15 gp). Carnelian (70 gp). Golden pearl (110 gp). Tiger eye turquoise (15 gp). Brown-green garnet (110 gp). Sardonyx (70 gp). Onyx (70 gp). Lapis lazuli (15 gp). Silver pearl (110 gp). Hematite (15 gp). Jet (110 gp). Red-brown spinel (110 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). Bloodstone (70 gp). Moss agate (15 gp). Blue star sapphire (700 gp). Deep blue spinel (800 gp). 1 Medium magic item.
Silent Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'5" southern woman, she is renowned for her bright brown dresses and hats. She wears her lavender fur up. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She got into the Courier business at a young age. Her first spouse was a Cook, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Courier responsibilities is difficult.
Bonds: Family, Adventurer, Job. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 43 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 600 gp. Iolite (60 gp). Red-brown spinel (130 gp). Fiery yellow corundum (1300 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His black hair is thinning but still full. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 130 gp. Red-brown spinel (110 gp).
Cairn Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his dark red hair. He has a dull look in his gold eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Cairn studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Athletic, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 14)
Armor Class 11
Hit Points 98 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 2000 gp. Blue quartz (7 gp). Chrysoberyl (100 gp). Alexandrite (1400 gp). Rose (30 gp). Malachite (7 gp). Deep blue spinel (1400 gp). Hematite (7 gp). 1 Medium magic item.
Vaina Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her golden hair up in a very large beehive style do. Her amber eyes lackadaisically let the world flow into them.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in a small desert village. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Aquamarine (900 gp). Iolite (50 gp). Sard (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
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