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Kairon Torment, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. He has done his best to style his silver hair to look like a famous performer. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kairon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kairon. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He desires power and/or immortality.

Ideals: Opinionated. Flaws: Addict. Bonds: Rich, Adventurer, Criminal record. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Kairon Torment, Male Tiefling Commoner 6
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 16 (+3)19 (+4)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He has styled his red hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and to get a good night's sleep

Ideals: Joker, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Merihim Rage, Male Tiefling Cleric 5
Medium (6'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 70 pp.


Social Check DCs


Ahrim Agony, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean green cloak covering his clean studded leather. His silver hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Ahrim Agony, Male Tiefling Ranger 11
Medium (5'9") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +7, Survival +6
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 290 pp. A delicate brass dragon egg (80 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his golden hair to look like a famous performer. His eyes are gray.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Barendd Aranore, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Ignan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Merihim Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his violet robe. He carries with him a set of hammers on his belt, each one with a jet on the hilt. He has styled his dark red hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a server again

Ideals: Fighting, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Merihim Frailty, Male Tiefling Fighter 13
Medium (6'1") Tiefling, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 89 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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