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Advanced [show]


Tricking Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His brown fur is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content.

Flaws: Ugly, Antagonistic, Shy, Mundane, Disease. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking Of Ivory, Male Tabaxi Monk 3
Medium (5'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Two Llamas Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered rapier and tarnished greatsword as well. His black fur is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Aggressive, abrasive, and angry, Two Llamas embodies much of what other species detest in the Tabaxis. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. In his youth he was a Detective, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Military, Nature. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Two Llamas Fang, Male Tabaxi Monk 5
Medium (5'11") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 16 (+3)16 (+3)
Skills Insight +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 50 pp. Rhodochrosite (13 gp). Moonstone (70 gp). Alexandrite (1100 gp). Obsidian (13 gp).


Social Check DCs


Gadreel Verity, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a faded coat and loose pants complete with wide-brimmed hat. She sports a flattop hair cut. Her silver eyes peer out from beneath her wide-brimmed green hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: When she was but 6 years old her parents immigrated from the north. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She loathes her own lifestyle; and she has passion for adventuring and risk

Flaws: Antagonistic, Depressed. Bonds: Rich, Immigrant, Adventurer. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Gadreel Verity, Female Tiefling Monk 2
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 17 (+3)15 (+2) 6 (-2)15 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. Tourmaline (150 gp). Blue star sapphire (400 gp). Carnelian (20 gp).


Social Check DCs


Aelar Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His auburn hair is slicked back into a classic pompadour. His brown unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Adventurer, Religious. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aelar Casilltenirra, Male Elf Warlock 11
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 6 (-2)18 (+4)
Skills Acrobatics +6, Intimidation +8
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 1800 gp. Sardonyx (20 gp). Smoky quartz (20 gp). Fire opal (1400 gp). Rose (20 gp). Black star sapphire (1400 gp). Amethyst (130 gp). Hematite (12 gp). Blue sapphire (1400 gp).


Social Check DCs


Lavinia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of shields, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: The child of a Assassin, who enjoyed hunting, Lavinia was taken on many hunting expeditions. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.

Motivation: To unite with her brother.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Nature. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Lavinia Greenbottle, Female Halfling Commoner 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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