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NPC Generator

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Advanced [show]


Frug Welber, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long blonde hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Frug grew up listening to his mother's many stories. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Frug Welber, Male Gnome Barbarian 6
Small (3'7") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 56 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Alexandrite (400 gp). Hematite (8 gp). Alexandrite (400 gp).


Social Check DCs


Oriff Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally well dressed albeit a few years behind the times. She wears her hair in dreadlocks. Her blue eyes are passionate and lively.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her father.

History: Oriff lived on a farm with her father, near the main road leading to a nearby town. When Oriff reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Navigator and was forced into it by her family.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Family, Military. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oriff Graybeard, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)13 (+1) 17 (+3)7 (-2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Carrie Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His deerstalker hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Carrie lived on a farm with his father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Carrie has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by illithids. Carrie was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Enemies, Family. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Carrie Amakiir, Male Elf Aristocrat 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. Finely wrought small gold bracelet (60 gp).


Social Check DCs


Naivara Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Bellfounder, but she got bored and became a Blacksmith. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Opinionated, Extrovert. Flaws: Addict. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naivara Dalanthan, Female Elf Adept 6
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 9
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 16 (+3)8 (-1)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Emmeline Spaulding, Female Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. She sports black long hair. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a brothel owner, Emmeline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Emmeline Spaulding, Female Human Commoner 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 25 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Deception +4, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1700 gp. Blue quartz (14 gp). Blue star sapphire (500 gp). Malachite (14 gp). Citrine (30 gp). Lapis lazuli (14 gp). Eye agate (14 gp). Brown diamond (3000 gp). Banded agate (14 gp). Blue star sapphire (500 gp). Red-brown spinel (110 gp).


Social Check DCs

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