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Advanced [show]


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many tan ritualistic tattoos. He wears a grey shirt with thin tan vertical stripes and blue pants. His white hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Barendd's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.

History: Born in the south to a Body Guard, Barendd learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Impeccable, Professionalism, Persistence. Bonds: Job, Family. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Barendd Trueblood, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 240 gp.


Social Check DCs


Fenriz Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His dark red hair is unkempt and raggedy. His gold eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Fenriz grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Fenriz Liberty, Male Tiefling Aristocrat 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Glim Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His hair is always cut to a buzz. His hazel eyes dart from person to person.

Personality: He is mildly Gnome supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Marshal.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Racist, Insane. Bonds: Poor, Job. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Glim Bafflestone, Male Gnome Paladin 6
Small (3'6") Gnome, Neutral Evil (CR 6)
Armor Class 15
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Athletics +1, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Eye agate (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Chem Verity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Chem will drive conversation. He believes the world needs to unite to get rid of gnolls once and for all.

History: Chem was raised in a hard working conservative environment. He worked as a nervous Baker and found it very stressful. He has drifted from career to career and currently works as a Baker.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Athletic, Extrovert. Bonds: Enemies, Job, Religious. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Chem Verity, Male Tiefling Adept 10
Medium (5'4") Tiefling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Medicine +4, Stealth +7
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1900 gp. A delicate brass dragon egg (30 gp). Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (2000 gp).


Social Check DCs


Tricking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, tan shirt, and brown tie. He has a slight overbite and is overall scrawny. His fur is lavender and curly. His amber eyes peer out from beneath his wide-brimmed pastel hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Tricking was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is searching for what he claims is his rightful reward.

Motivation: He would like to get married and retire; and to reunite with his old friends

Flaws: Depressed. Bonds: Attractive, Family, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Tricking Of Snakes, Male Tabaxi Ranger 13
Medium (6'8") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Golden yellow topaz (1600 gp). Silver pearl (100 gp). Golden yellow topaz (1600 gp). Brown-green garnet (100 gp). Malachite (16 gp). Banded agate (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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