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NPC Generator

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Advanced [show]


Dustin Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear grey tank tops with violet pants. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Dustin Kendall, Male Human Adept 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)16 (+3) 14 (+2)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Gimurt Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His blonde hair is still thick. He has a dull look in his green eyes.

Personality: Gimurt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Cook, who enjoyed hunting, Gimurt was taken on many hunting expeditions. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Meet up once more with his childhood friend; and wants a kiss

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Ruler

Voice: German accent

Attributes [hide]

Gimurt Caebrek, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 17 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (40 gp). 1 Everburning torch.


Social Check DCs


Zanna Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is cut close to her head. Her eyes are violet and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born at the edge of vast forest. When Zanna reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Nature, Military. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Zanna Wildwander, Female Gnome Rogue 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. Hematite (12 gp). Golden yellow topaz (200 gp).


Social Check DCs


Paymon Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His purple hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Paymon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and retire the richest man in the south

Ideals: Impeccable, Philantrophist, Entrepeneur. Bonds: Nature, Family. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Paymon Idea, Male Tiefling Rogue 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. Jasper (60 gp). Pink pearl (80 gp). Pink diamond (2000 gp). Iolite (60 gp). Bloodstone (60 gp).


Social Check DCs


Sannl Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a well pressed and immaculate suit (or dress). With wild silver hair. This brown eyed easterner is not easily forgotten.

Personality: Prone to second guessing herself, she comes off as nervous. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She is terrified, and will act out of fear; and she seems to be bored by most things

Flaws: Shy, Mundane, Fearful. Bonds: Rich. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Sannl Burrowfound, Female Dwarf Warlock 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Just what you see.


Social Check DCs

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