Oriel Hornsby, Female Human [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her longsword always slung over her shoulder. Her silver hair is cut short with large spiked bangs in the front. She has several tiny topaz earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Oriel and her spouse have recently divorced.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Impulsive, Antagonistic, Insane. Bonds: Rich. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp.
Shivering Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her lavender fur is knotted and matted. She has gleaming, smiling green eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. Recently the stress of being a Cook has made it difficult for her to sleep.
Motivation: To get a good night's sleep.
Flaws: Addict, Disease, Insomniac. Bonds: Job. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 6000 sp. Alexandrite (1400 gp). Sard (80 gp). Iolite (80 gp).
Tricking Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a pastel shirt with thin tan vertical stripes and brown pants. His gray fur is greasy and uncared for. His eyes are blue and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He comes from a rich northern family. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and find a way to reverse the transformation of his sister
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 17)
Armor Class 12
Hit Points 158 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Orc, Auran
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +9
Possessions: 6000 gp. Carnelian (50 gp). Sard (50 gp). Alexandrite (1200 gp). Azurite (11 gp). Red spinel (150 gp). Azurite (11 gp). Rose (50 gp). Star rose quartz (50 gp). Carnelian (50 gp). Azurite (11 gp). Hematite (11 gp). Red-brown spinel (150 gp). Rock crystal (50 gp). Aquamarine (1200 gp). Chalcedony (50 gp). Malachite (11 gp).
Arannis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, tan, dusty cloak. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny sapphire earrings on each ear.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. A true patriot, Arannis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Arannis was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his daughter; and expand his business
Bonds: Attractive, Rich, Job, Military, Family, Criminal record. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Sariel Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a tan poncho over her likewise colored trousers and shirt. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Miller business at a young age. She dropped out of school before completing her studies. She has worked as a Miller like her father before her.
Motivation: To end her boredom; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic, Shy, Mundane. Bonds: Job. Occupation: Miller
Voice: Raspy
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
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