Salanop Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has moderate length red hair. Her blue eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily eccentric. She always tries to repair and not replace. It was this mentality that drove her into the Bowyer business.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Salanop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Marry her brother to traveling adventurers; and she has passion for adventuring and risk
Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Târz Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are hazel.
Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is content
Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 3000 sp. Blue star sapphire (800 gp). Banded agate (16 gp). Obsidian (16 gp).
Vonana Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Vonana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer, Poor. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Bloodstone (80 gp). Rock crystal (80 gp). Aquamarine (600 gp).
Kerkad Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His scarlet crest is thinning but still full. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich northern family. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
Ar-Gul Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a worn and beaten armor. His silver hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.
Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.
Motivation: He would like to get married and retire; and retire the richest man in the north
Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
Possessions: 200 gp. White pearl (110 gp). Obsidian (8 gp). Sardonyx (70 gp). Amber (110 gp).
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