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Greethen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his black robe and has his spear always slung over his shoulder. He keeps his brass crest in a pixie cut. He has red eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: His mother raised him in a mountain cabin. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Immigrant, Adventurer, Criminal record, Nature. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Greethen Orexijandilin, Male Dragonborn Wizard 7
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp. Freshwater pearl (4 gp). Golden pearl (40 gp).


Social Check DCs


Shivering Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized topaz on his right hand. His red fur is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. Shivering liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer, Nature. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Shivering Of Passion, Male Tabaxi Adept 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 2200 gp. Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Solid gold idol (500 gp).


Social Check DCs


Thrak Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is golden and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of eastern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic, Forgetful, PTSD. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Thrak Graeme, Male Half-Orc Wizard 4
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Moss agate (13 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Ubada Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. She is used to getting what she wants. In part because she is a meticulous planner.

History: Ubada was born with her father's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: To clean up the streets.

Ideals: Professionalism, Logical. Bonds: Rich, Attractive, Guardian. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Ubada Gentry, Female Half-Orc Fighter 4
Medium (5'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Halfling, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Beast Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a pastel shirt with thin black vertical stripes and blue pants. Her fur is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Beast was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural elven artifacts is her passion

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Beast Wind, Female Tabaxi Monk 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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