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NPC Generator

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Advanced [show]


Thava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest and prefers tan and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. Her brass crest is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: From birth she was tutored by a cruel and relentless mentor. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: To be a Masseuse again; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Thava Shestendeliath, Female Dragonborn Barbarian 11
Medium (6'3") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 93 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Gnome
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 1100 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Dondon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Navigator profession.

History: Dondon lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Flaws: Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Dondon Shadowquick, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Eye agate (10 gp). Black pearl (400 gp). Iolite (50 gp). Eye agate (10 gp).


Social Check DCs


Taklinn Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a brown handlebar mustache and slicked back brown hair. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Taklinn has worked very hard to control his curse. After a long history of fighting, Taklinn and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Depressed, Impulsive, Antagonistic, Disease. Bonds: Adventurer. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Taklinn Orcfoe, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 55 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)7 (-2) 12 (+1)6 (-2)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4

Possessions: 1000 gp. Rose (50 gp). Red spinel (60 gp). Alexandrite (1400 gp). Citrine (50 gp). Chalcedony (50 gp). Blue star sapphire (500 gp). Brown diamond (2000 gp). Deep blue spinel (1400 gp). Fiery yellow corundum (500 gp). Alexandrite (1400 gp).


Social Check DCs


Fragrant Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her fur is yellow and very short. Her blue eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was granted druidic powers by her dying brother.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Philantrophist, Gifted. Bonds: Family, Military, Adventurer. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Fragrant Of Storm, Female Tabaxi Monk 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +5

Possessions: 5000 cp.


Social Check DCs


Zaffrab Ningel, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports blue clothing, slightly heavier than average wear. His white hair is thinning but still full. This brown eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Joker, Entrepeneur. Bonds: Has a crush, Adventurer. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Zaffrab Ningel, Male Gnome Adept 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 67 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Investigation +6, Performance +8
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 2000 gp. Sard (30 gp). Star ruby (1000 gp). Golden pearl (70 gp). Chrysoberyl (70 gp). White pearl (70 gp). Red garnet (70 gp). Red spinel (70 gp). Amethyst (70 gp). Fiery yellow corundum (1000 gp). Sardonyx (30 gp). Moonstone (30 gp). Banded agate (4 gp). Tiger eye turquoise (4 gp). Red spinel (70 gp). Lapis lazuli (4 gp). Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs

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