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Advanced [show]


Pelt Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in pastel turtlenecks beneath a blue coat with grey slacks. She keeps her long black fur kept up in a rat tail. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Ruler, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Cartwright.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Logical. Flaws: Sensitive. Bonds: Poor, Job, Religious. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Pelt Of Spirit, Female Tabaxi Ranger 8
Medium (5'2") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Jasper (40 gp). Golden yellow topaz (200 gp). Azurite (7 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rieta Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, she is an attractive figure. She has a large green mantle and cape that has been intricately interwoven into her grey robe. Her hair is blue, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She dislikes all the random violence that takes place in the south. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She served in the navy to pay for her family's outstanding loans. As a young adult she joined a group advocating for an improvement in Tiefling conditions. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Family, Military. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Rieta Ennui, Female Tiefling Rogue 8
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Oblar Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He has a moderate pudge and is not very fit. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He was granted psionic powers by his dying brother.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Oblar Underbough, Male Halfling Warlock 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, constantly wearing a blue suit, green shirt, and brown tie, and is pretty ugly. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Persistence, Fighting. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Loopmottin Dunben, Female Gnome Bard 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 8 (-1)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp. Malachite (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Azzakh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in green turtlenecks beneath a black coat with grey slacks. He has done his best to style his blue crest to look like a famous performer. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.

History: He was born in a small island village. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Shy, Selfish, Insane. Bonds: Nature. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Azzakh Umbyrphrael, Male Dragonborn Bard 18
Medium (6'8") Dragonborn, Neutral Evil (CR 18)
Armor Class 11
Hit Points 104 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Nature +6, Survival +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 17000 gp. Peridot (70 gp). Violet garnet (800 gp). Silver pearl (130 gp). Brown-green garnet (130 gp). Star ruby (1000 gp). Hematite (7 gp). Peridot (70 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Black pearl (800 gp). Banded agate (7 gp). Canary diamond (8000 gp). Lapis lazuli (7 gp). Bloodstone (70 gp). Red spinel (130 gp). Citrine (70 gp). Deep blue spinel (800 gp). Golden pearl (130 gp). Hematite (7 gp). Malachite (7 gp). Freshwater pearl (7 gp). Rock crystal (70 gp). Sard (70 gp). 1 Major magic item.


Social Check DCs

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