Pyntle Timbers, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and muscular, this southern woman wears a fancy blue dress. Her brown hair is cut short with large spiked bangs in the front. Her violet unseeing eyes seem to look past you.
Personality: Pyntle wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: From birth she was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Pyntle has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A rival would like her out of the picture; and wants to work out more often
Ideals: Athletic, Disciplined, Opinionated. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Infernal, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Guy Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many brown ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Flaws: Insane, Shy. Bonds: Attractive, Military, Family. Occupation: Roofer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1100 gp. Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jane Beckwith, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. Her golden hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Mayor, but she was a colossal failure. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and further expansion of business
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 45 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 2000 gp. Onyx (30 gp). Eye agate (12 gp). Silver pearl (50 gp).
Elegant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His lavender fur is long and unkept. His eyes are likewise yellow.
Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.
History: He was born on a small isolated farm. In his youth he was a Weaver, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly, Impulsive, PTSD. Bonds: Adventurer, Nature. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
Possessions: 200 gp. Sardonyx (80 gp). Alexandrite (400 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.
Nuraval Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Disciplined. Flaws: Addict, Antagonistic. Bonds: Poor, Nature. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 8000 sp. Deep blue spinel (200 gp). Azurite (5 gp). Deep blue spinel (200 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!