Orryn Welber, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His moppish red hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. A true patriot, Orryn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Orryn hails from a village terrorized by gnolls. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg
Bonds: Has a crush, Military, Enemies, Job, Adventurer. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 280 pp.
Rolen Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man sports yellow clothing, slightly heavier than average wear. He has wavy auburn hair. His blue unseeing eyes seem to look past you.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Rolen studied abroad. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Bricklayer.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Kyle Hartford, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His brown hair is kept up in a ponytail inside a deerstalker hat. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His job bores him to no end. He has decided to make it more interesting.
History: He comes from a rich northern family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy
Ideals: Artistic. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 5 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 gp.
Cloud Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. She keeps her red fur in a pixie cut. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: Cloud hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a Dilettante, her father struggled to pay the bills. A gifted student she started as a Dilettante, but she got bored and became a Beggar. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
Possessions: Black pearl (600 gp). Chrysoprase (20 gp). White opal (500 gp).
Nora Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She loathes her own lifestyle; and to prove her worth to the world
Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Poor, Slave. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
Possessions: 500 sp. Chrysoberyl (40 gp).
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