Fivin Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a blue deerstalker hat and blue clothes. His long blonde hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.
History: His father raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Disease, Ugly. Bonds: Religious, Nature, Family, Rich. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 39 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 50 pp. Blue quartz (6 gp). Aquamarine (1200 gp). Lapis lazuli (6 gp). Amethyst (150 gp).
Antinua Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears skinny pants and wears a yellow and grey robe with the hood down and is in decent physical shape. She has a long golden ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Antinua was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Over the years she perfected her riding and shooting skills. She has dedicated herself to building a better world.
Motivation: She is wracked by social anxiety; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Fearful. Bonds: Adventurer, Poor, Nature. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
Possessions: Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.
Ivellios Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He wears his chestnut hair up. His eyes are a pleasant gray.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Ivellios was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ivellios's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Persistence, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 pp.
Hugh Skelton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, blue shirt, and green tie. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.
History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Nature, Religious. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 600 gp.
Harvest Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy lavender fur. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a hunchback. Her lavender fur is thinning but still full. Her ears are large.
Personality: Always inclined to offer people food she seems plenty friendly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and dragonborn compassion
Ideals: Philantrophist. Flaws: Ugly, Mundane, Racist. Bonds: Military. Occupation: Locksmith
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Eye agate (6 gp). 3 Antitoxin.
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