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Advanced [show]


Ozyman Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large red mantle and cape that has been intricately interwoven into his violet robe. His black hair and beard is wavy and long. This brown eyed northerner is not easily forgotten.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ozyman took refuge in the ruined castle and found the beat up flail and armor he uses now. He has worked as a Sculptor like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Mentor, Nature. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Ozyman Copperkettle, Male Halfling Expert 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 16 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Bloodstone (70 gp).


Social Check DCs


Paela TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She wears a deerstalker hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Paela hails from a village terrorized by dire rats. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was always very intelligent and has formed a secret society of specialists.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and to find somewhere to settle down

Ideals: Fighting, Optimist, Gifted. Flaws: Secretive, Mundane. Bonds: Enemies. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Paela TellPenny, Female Halfling Aristocrat 4
Small (2'9") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Sweet Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her fur is greying and her face has many wrinkles. She has gleaming, smiling hazel eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a mountains tribe. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Ugly, Addict. Bonds: Job, Nature, Immigrant. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Sweet Peak, Female Tabaxi Expert 12
Medium (5'1") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 53 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +6, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear ponchos typically of a light tan in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His hair is auburn and curly. His brown eyes are passionate and lively.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north to a Roofer, Gimble learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Flaws: Insane. Bonds: Slave, Job, Religious, Poor. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Gimble Reese, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 900 sp. 1 Disguise kit.


Social Check DCs


Mara Cithreth, Female Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this eastern woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. Her hair is greying and her face has many wrinkles. Her amber eyes are slightly larger than normal.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Healer arts, while her father instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Impeccable. Bonds: Rich, Adventurer, Religious. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Mara Cithreth, Female Elf Barbarian 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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