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Advanced [show]


Ootah Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. With bright chestnut hair. She has a dull look in her gray eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the east, certain she would find work there.

Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world

Flaws: Greedy, Impulsive, PTSD. Bonds: Immigrant. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Ootah Westcott, Female Half-Orc Wizard 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 40 pp. Hematite (10 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a pastel tunic with black highlights, and long brown pants that bunch up around his shoes. His gray fur is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 3 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Sensitive. Bonds: Religious, Immigrant, Job, Enemies. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Aura Grass, Male Tabaxi Aristocrat 14
Medium (5'11") Tabaxi, Neutral Good (CR 14)
Armor Class 12
Hit Points 74 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Medicine +9, Performance +6
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 700 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Sapphire pendant on gold chain (2400 gp). Silver chalice with lapis lazuli gems (50 gp). Cloth of gold vestments (50 gp). Gold music box (4000 gp).


Social Check DCs


Silvo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long chestnut hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Silvo began to lead the lost caravan. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Silvo Tosscobble, Male Halfling Sorcerer 13
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 15
Hit Points 23 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +8, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. Sardonyx (30 gp).


Social Check DCs


Duergath Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. He has done his best to style his black hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and to protect his home

Ideals: Philantrophist. Flaws: Mundane, Ugly, Depressed. Bonds: Guardian. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Duergath Durthane, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 10 (+0)3 (-4)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Xanaphia Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). She sports blonde long hair. Her violet eyes dart from person to person.

Personality: Xanaphia wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by brigands. Xanaphia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She wants revenge against brigands; and revenge

Ideals: Disciplined. Bonds: Poor, Enemies, Religious, Mentor. Occupation: Detective

Voice: German accent

Attributes [hide]

Xanaphia Ofandrus, Female Elf Warrior 9
Medium (4'11") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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