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Advanced [show]


Theobald Payton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. He has done his best to style his white hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Theobald hails from a village terrorized by brigands. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theobald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theobald. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Bonds: Enemies, Criminal record. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Theobald Payton, Male Human Aristocrat 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1900 gp.


Social Check DCs


Howard Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with white pants. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is cut close to his head. He has several tiny amber earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Rich, Mentor, Immigrant. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Howard Appleblossom, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)7 (-2) 9 (-1)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 7000 sp. Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Leaf Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears pastel cloth garments or leather armor. His beige fur is greasy and uncared for. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Military, Rich. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Leaf Buttons, Male Tabaxi Bard 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 2000 cp. Silver comb with moonstones (300 gp).


Social Check DCs


Dagger Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red fur is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She enjoys reading and quiet.

History: Gifted from a young age, Dagger studied abroad. Her father was a soldier and died while she was still young. Dagger was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: To reunite with her old friends; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Banker

Voice: German accent

Attributes [hide]

Dagger Of Clay, Female Tabaxi Rogue 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Birel Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has the majority of her body covered in plate. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted necromantic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others

Ideals: Gifted, Fighting. Flaws: Secretive, Fearful. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Birel Sylvaranth, Female Elf Warrior 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)14 (+2) 15 (+2)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Banded agate (7 gp). Pink pearl (90 gp).


Social Check DCs

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