Chad Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Seamstress does, marred by beers. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Seamstress soon after.
Motivation: Wants to open a new tavern; and to reunite with his absent father
Flaws: Ugly, Secretive. Bonds: Job, Family, Rich. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Lewis Budd, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His long blonde hair reaches down to his waist. He has brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Body Guard, but he got bored and became a Dyer. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 73 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 3100 gp. Jeweled gold crown (6000 gp). A small bag of saffron. (100 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Goroth Lester, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He carries a battered warhammer and tarnished kukri as well. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Coral (140 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Osco High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a red coat over a brown low-cut shirt, and a small hat upon his head. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Poor, Criminal record. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 900 gp. Tiger eye turquoise (13 gp). White opal (1400 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Clifton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has white hair. His eyes are a pleasant gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He inherited the family business which he has now maintained for 11 years.
Motivation: He wants revenge against gnolls; and wants to open a new tavern
Flaws: Antagonistic, Shy. Bonds: Nature, Job, Enemies. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3
Possessions: Pink pearl (60 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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