Aym Covert, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an entirely black suit with violet socks and a vest with buckled shoes. Her white hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She dislikes all the random violence that takes place in the north. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Aym was raised in a hard working conservative environment. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. She's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Her spouse's relatives view her with great suspicion; and further expansion of business
Ideals: Pacifist, Entrepeneur, Gifted. Bonds: Job, Family. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Gnome, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp. Onyx (40 gp). Citrine (40 gp). Hematite (8 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp).
Shanairla Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She is bristling with hidden weapons, mostly greatswords and glaives. Her hair is blonde and curly. Her eyes are violet and catlike.
Personality: She speaks before she thinks and is too direct. She has all her life been fascinated with music.
History: She was born several months after her father was called into army service. When Shanairla reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Criminal record, Military. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 7 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Silver pearl (70 gp). 1 Banded mail.
Arara Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Arara studied abroad. Arara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality.
Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Adventurer. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Stannor Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is greying and his face has many wrinkles. His amber eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.
History: Stannor was born in the west. At a young age he loved to build and create. Stannor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Persistence, Gifted, Impeccable. Flaws: Addict. Bonds: Nature. Occupation: Ploughman
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 18 (+4) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Dwarven, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2500 sp. Jasper (40 gp). Golden pearl (50 gp). Sardonyx (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Duergath Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His hair is cut close to his head. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Duergath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Ugly, Mundane, Antagonistic. Bonds: Military. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp. Banded agate (6 gp).
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