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NPC Generator

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Advanced [show]


Reddlepop Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a worn and beaten armor. She keeps her brown hair in a pixie cut. Her green unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can't help but pocket interesting objects she comes across

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Criminal record, Poor. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Reddlepop Loofollue, Female Gnome Rogue 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Draconic, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 35000 sp.


Social Check DCs


Sarah Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. She has a moderate pudge and is not very fit. Her moppish white hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are green.

Personality: Sarah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Artistic, Opinionated. Bonds: Attractive, Poor, Adventurer. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Sarah Cithreth, Female Half-Elf Warrior 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 16 (+3)13 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 60 pp.


Social Check DCs


Alex Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He loves telling others what to do and how they should feel about things. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Alex was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Alex Marlee, Male Human Monk 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Az-Rans Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His chestnut hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Energy wise he seems alert and responsive.

History: Az-Rans lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Locksmith, but he got bored and became a Jeweler. He became a Jeweler soon after.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Artistic, Professionalism. Bonds: Rich, Family, Job. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Az-Rans Garrick, Male Half-Orc Adept 5
Medium (5'11") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 5 (-3)9 (-1)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 7
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp. Alexandrite (800 gp). Red spinel (140 gp). 1 Minor magic item.


Social Check DCs


Jezebeth Knack, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of the four houses of cards around her neck, and a greatsword on her belt. She keeps her red hair in a flapper bob. Her eyes are a pleasant white.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great joy in being the best Roofer in town.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Roofer.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist, Artistic. Bonds: Job, Rich. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Jezebeth Knack, Female Tiefling Paladin 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Hematite (10 gp). Pink pearl (60 gp). Blue star sapphire (1100 gp).


Social Check DCs

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