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NPC Generator

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Advanced [show]


Gerbo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His golden hair is still thick. His eyes are violet and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Fighting, Justice. Flaws: Ugly, Insomniac. Bonds: Immigrant, Religious. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Gerbo Loofollue, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Bloodstone (20 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Jade (40 gp).


Social Check DCs


Quespa Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. Her brass crest is lengthy and is close to two feet long. Her red eyes lackadaisically let the world flow into them.

Personality: Quespa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a Armorer, her father struggled to pay the bills. Quespa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quespa decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Criminal record. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Quespa Ghaallixirn, Female Dragonborn Expert 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Fire opal (600 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Syllin Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her pickaxe. She wears her golden hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove her worth to the world; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Syllin Yaeldrin, Female Elf Fighter 12
Medium (5'2") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 78 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Star rose quartz (60 gp). Moonstone (60 gp). Rhodochrosite (8 gp). Chalcedony (60 gp). Deep green spinel (70 gp). Lapis lazuli (8 gp). Malachite (8 gp). Obsidian (8 gp). Chrysoprase (60 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Paxton, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. She has a long golden ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are green.

Personality: Abrasive and pushy, she has a hard time making friends. She is an amazing painter.

History: Gifted from a young age, Mara studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Mara Paxton, Female Half-Elf Rogue 3
Medium (4'8") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Ilga Bentley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. Her chestnut hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Ilga grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ilga took refuge in the ruined castle and found the beat up flail and armor she uses now. She inherited the family business which she has now maintained for 8 years.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Adventurer, Criminal record, Nature, Job. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Ilga Bentley, Female Half-Orc Warlock 10
Medium (6'2") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 300 pp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.


Social Check DCs

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