Hûra Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'7" western man, he wears a black vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hûra took refuge in the ruined castle and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Secretive. Bonds: Slave, Nature. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Tiger eye turquoise (12 gp).
Armara Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is well dressed, constantly wearing a green suit, white shirt, and tan tie. She keeps her chestnut hair in a flapper bob. She has red eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic, Fearful. Bonds: Criminal record, Nature. Occupation: Server
Voice: Stutters
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. Onyx (40 gp).
Yvonne Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'7" northern woman, she is generally shirtless and showing off her tattooed chest. Her golden hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Yvonne was born in the north. At a young age she loved to build and create. A gifted student she started as a Baker, but she got bored and became a Apothecary. She's also a talented Baker, but doesn't like to broadcast it.
Motivation: To be a Baker again.
Ideals: Philantrophist, Persistence. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 2000 gp. Onyx (60 gp). Fire opal (1100 gp). Red-brown spinel (130 gp). Red-brown spinel (130 gp). Blue star sapphire (1100 gp). Black pearl (1300 gp). Moss agate (16 gp). Aquamarine (1300 gp).
Jak Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his blonde hair up. His fierce violet eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 32000 sp. 1 Minor magic item.
Ermina Sherwood, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. Her golden hair is heavily combed to the right. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful wizard made her what she is. Ermina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Justice. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp. 4 Antitoxin.
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