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Advanced [show]


Emerald Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Apothecary. She has a moderate pudge and is not very fit. Her fur is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the west. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To be a Navigator again; and further expansion of business

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Emerald Of World, Female Tabaxi Sorcerer 8
Medium (5'0") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 10 (+0)10 (+0)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 10
Languages
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Malachite (13 gp). Hematite (13 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cumpen Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is brown and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and to unite with her brother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Cumpen Albaratie, Female Gnome Ranger 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)10 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Fire opal pendant on a fine gold chain (800 gp). 2 Alchemist’s fire.


Social Check DCs


Isabella Barney, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has a moderate pudge and is not very fit. Her hair is brown and very short. Her green eyes are passionate and lively.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She's also a talented Guard, but doesn't like to broadcast it.

Motivation: Meet up once more with her childhood friend; and wants to open a new tavern

Ideals: Opinionated, Fighting. Bonds: Military, Job, Adventurer. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Isabella Barney, Female Human Fighter 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 200 sp. Coral (80 gp).


Social Check DCs


Jarsali Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She is wearing colorful clothing, dressed as a Layabout. She has a hunchback. She wears her red hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a small toy that she constantly fidgets with.

History: She was born in a small mountains village. Through the years after Jarsali was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Jarsali's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Flaws: Ugly, Insane, Shy, Addict, Antagonistic. Bonds: Nature. Occupation: Layabout

Voice: French accent

Attributes [hide]

Jarsali Arnuanna, Female Elf Barbarian 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 8
Languages Common, Elven, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Theodoric Rutland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and he perpetually has his shield ready. He keeps his long golden hair kept up in a rat tail. His eyes are likewise hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world.

Ideals: Fighting, Entrepeneur. Flaws: Selfish, Impulsive, PTSD. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Theodoric Rutland, Male Human Monk 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp. 1 Hourglass.


Social Check DCs

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