Makaria Chance, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and black workpants. Her shirt is pastel, and she wears a heavy black leather apron most of the time. Her black hair has been sun bleached extensively. She wears a mask on her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with a lost civilization.
History: She was born into a rich family. Makaria abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break
Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Rich, Job. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Seddit Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears bulky black painted plate armor. Her black hair is braided into rings. Her black eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is frequently practicing swordplay.
History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Adventurer. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 76 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nala Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. Her black crest is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is almost excessively polite to everyone, even when angry. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Nala was born the youngest of three triplets. One day when Nala was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Nala was heart-stricken from the event, and her father started working long hours to provde for them. She has achieved small success as a Bricklayer.
Motivation: Wishes to resurrect an old love; and her spouse's relatives view her with great suspicion
Flaws: Shy, PTSD. Bonds: Job, Family, In love. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 7000 cp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.
Symma Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is physically well-built. Her white hair is heavily combed to the right. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Symma is depressed about a lot of things. She tends to be a nihilist. The war was a terrible time for her, and Symma does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in a small village she learned the ways of the warrior from her father. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Half-Elven compassion; and she wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Depressed, Racist. Bonds: Military, Adventurer. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 4000 sp. Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drusilia Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a blue shirt with thin black vertical stripes and violet pants. She is tall, broad shouldered and powerfully built. Her auburn hair is well kept. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born in the north to a Body Guard, Drusilia learned a great deal about her father's area of expertise. She found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Drusilia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drusilia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Drusilia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: An old rival family wants her found; and to reunite with her old friends
Flaws: Disease. Bonds: Enemies, Job, Adventurer, Family. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
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