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Advanced [show]


Dondon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'11" and dresses like a well dressed Ploughman does. His hair is short and silver. His eyes are a pleasant gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Halfling conditions. He became a Ploughman soon after.

Motivation: Further expansion of business; and a strong sense of loyalty to half-orc people

Flaws: Shy, Impulsive, Racist. Bonds: Job, Military. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Dondon Sunmeadow, Male Halfling Ranger 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)8 (-1) 13 (+1)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Malachite (14 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Farideh Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of kukris on her belt, each one with a sapphire on the hilt. Her black crest is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Farideh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Farideh Jharthraxyn, Female Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 70 pp.


Social Check DCs


Spear Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no fur. His eyes are likewise hazel.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Spear took refuge in the old dungeon and found the beat up trident and armor he uses now. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Spear Running, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 37 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)12 (+1) 8 (-1)15 (+2)
Skills Medicine +3, Stealth +8
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp.


Social Check DCs


Finellen Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. She has a long blonde ponytail with little hanging trinkets. Her blue eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Finellen studied abroad. She made a point of taking high paying jobs and getting most of it up front. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She would like to get married and retire; and she's attracted to the pc

Ideals: Joker, Gifted, Persistence. Bonds: Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Finellen Dankil, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)11 (+0) 12 (+1)6 (-2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Agnes Van Es, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing the road beaten gear of a warrior. Her chestnut hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: Agnes wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born in the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She became a Sculptor soon after.

Motivation: To protect her home; and to clean up the streets

Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Immigrant, Job, Guardian. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Agnes Van Es, Female Human Wizard 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)7 (-2) 13 (+1)14 (+2)
Skills Nature +0, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs

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