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Advanced [show]


Donaar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He has done his best to style his rusty crest to look like a famous performer. His gold eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Crown-heir business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Crown-heir job and began his own company from there.

Motivation: His religion dominates his actions; and expand his business

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Religious, Job. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Donaar Clethtinthiallor, Male Dragonborn Warrior 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nirgel Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his green robe and has his scimitar always slung over his shoulder. He wears a deerstalker hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Marshal and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Job, Enemies. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Nirgel Elusive, Male Tiefling Barbarian 12
Medium (6'8") Tiefling, Neutral Good (CR 12)
Armor Class 13
Hit Points 115 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +7, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +7

Possessions: 200 pp. Fire opal (800 gp). Black pearl (1300 gp). Amber (90 gp). Rock crystal (70 gp). Amethyst (90 gp). Violet garnet (1300 gp). Malachite (15 gp).


Social Check DCs


Bundrigo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His chestnut hair is thinning but still full. His eyes are violet and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Disease. Bonds: Attractive, Poor, Family, Religious. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Bundrigo Tealeaf, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 46 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a white costume with the symbols of death on her torso. She wears a top hat to cover her moderate length red hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She is a Weaver first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: The child of a Miller, who enjoyed hunting, Blossom was taken on many hunting expeditions. She worked as a nervous Weaver and found it very stressful. She became a Weaver soon after.

Motivation: To reunite with her absent mother; and to unite with her brother

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Blossom Deephollow, Female Halfling Warrior 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)7 (-2) 17 (+3)18 (+4)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Falkrunn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with broad hat, and sports empty pouches on her belt. Her black hair is lengthy. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also is a firm believer in the womanly ideal.

History: She got into the Performer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Performer soon after.

Motivation: To find somewhere to settle down; and she'd like to take her coworkers down a peg

Flaws: Terse, Impulsive, Mundane. Bonds: Job. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Falkrunn Strakeln, Female Dwarf Monk 4
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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