Shifting Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her white fur, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is afraid of women and trembles around them
History: Shifting was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She then took over the family business and is one of the better Glassblower for hire.
Motivation: Further expansion of business; and expand her business
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Alchemist’s fire.
Vorka Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a faded coat and loose pants complete with feathered hat. Her blonde hair is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a habit of throwing herself into exceedingly dangerous situations.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her brother before her, after school she went straight into learning to become a Junk Dealer. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Ootah Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'9" northern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ootah's homeland. Ootah decided to take the middle way and become a bodyguard. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic, Fighting. Bonds: Poor, Adventurer, Immigrant. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Infernal, Halfling
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 1 |
Possessions: 3000 gp. Old masterpiece painting (500 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Black velvet mask with numerous citrines (120 gp). Cloth of gold vestments (120 gp). Silver comb with moonstones (900 gp). A necklace of small pink pearls (4000 gp). Old masterpiece painting (500 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Cloth of gold vestments (120 gp). Sapphire pendant on gold chain (1700 gp). Fire opal pendant on a fine gold chain (500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Golden circlet with four aquamarines (4000 gp). Gold music box (2000 gp). Silver comb with moonstones (900 gp). Jeweled electrum ring (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Medium magic item.
Leshanna Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears yellow cloth garments or leather armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her red hair. She has a tattooed face.
Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Gifted from a young age, Leshanna studied abroad. Her parents enrolled her in a Expert school at a young age so that she could practice her arcane talents. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Fabien Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears blue trousers with tan and red striped suspenders. He wears various colorful collared shirts. His golden hair is thinning but still full. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: Fabien was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable, Persistence. Bonds: Poor, Adventurer, Slave. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. Deep green spinel (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!